Basic Information
:Name: Alvarno Sain Chrono
:Age: 18
:Gender: M.
:Status: S.
:Rank/Class: Traveler
:Date He Fell From Grace: March 16th, 1993
Appearance
Age: Appears to be in his early twenties.
Gender: Young Man
Height: 6'2"
Weight: 163 Pounds.
Hair Colour/Style: His hair is a darkened shade of teal while it runs down in long bangs across his face it is also slightly thickened near the roots, along with the fact his roots are a lighter shade than the rest of his hair. The hair along his sides seems to flock downward over his ears covering them slightly. The hair he has runs is small bangs that do now hang onto his head instead they curve up sticking up slightly.
Eye Colour: His eyes are the same shade of teal, well almost the same, a few notches brighter perhaps. His eyes have a darkened pupil and the curves of his eyes show no real white pigment instead they seem a mix of white and green, a lighter shade of the teal perhaps as his eyes are not only piercing but they have this rather fearsome gaze.
Distinguishing Marks: His body has no distinguishing marks other than the dark green rune carved into the upper part of his bicep, just below where his shoulder is. The rune is the same symbol as the rune on his amulet.
Race/Ethnicity: Unkown
Place Of Birth: He doesn’t remember where he was born anymore.
Skin Complexion: Porcelain
Body Type: Slender and slim
Body: His body while not as athletic and fast as his brothers it is slim and curved, the contours of thin muscle showing because of his flexible and rather slender physique. His body lined with light toning and curvaceous lining.
Features
Physical Condition: His body while being slender and slim also has some increased strength and speed, though he is by far the weakest and slowest of his brothers, his body seems to be the most attractive.
Physical abilities/limitations: His body has a few physical abilities, his increased speed and strength is one of the main abilities that he possess. The other is the power to cling metal and metallic object towards him, having them radiate and dislodge from their foundations. His body has its limitations of course, mostly his stamina since he never did things for long.
Physical Illnesses or Afflictions: His body is void of illnesses thanks to his father, though he does have his afflictions. He seems to become in pain when walking in certain places. It is currently unknown why.
Physical Imperfections/Would Like Most to Change: The only physical imperfection on his form would be the rune carved into his shoulder, the same rune his brothers and father possess. Currently there is nothing Alvarno would change, he is content the way he is.
Sounds Like: He has a soft toned voice, very melodic. His vocabulary is also quite extensive because of private lessons with his father.
Mental/Social/Personality
Rank/Class: Traveler
Noted Accomplishments: Escaping fate and being able to survive.
Personality: He has a rather gentle personality, though not many have been around him so he hasn’t really had a chance to show it.
Hobbies: He enjoys literature and most forms of musical arts.
Known Allies: He has his family of course
Known Foes: Being sheltered for his entire life, his only foe is fate.
Basic alignment: Neutral Good- Creatures of neutral good alignment believe that there must be some regulation in combination with freedoms if the best is to be brought to the world--the most beneficial conditions for living things in general and intelligent creatures in particular. Creatures of this alignment see the cosmos as a place where law and chaos are merely tools to use in bringing life, happiness, and prosperity to all deserving creatures. Order is not good unless it brings this to all; neither is randomness and total freedom desirable if it does not bring such good.
Outer Goals: When most people see him they assume he is lonely, they are right. He wishes to be near people. But what is the point when you have to leave?
Inner Goals: He doesn’t have many inner goals, in fact there are very few goals he would even care for. Finding his family is the strongest.
Super objective: His one main objective for the moment is to find his family.
Defining characteristic: The best thing about him is his loyalty, if he promises someone something. He will do whatever necessary to carry it out.
Hopes/desires: He has a few hopes the biggest would have to be in finding his family, the other being finding someone to love.
Fears/phobias: He fears that he will never find his family, and that he will drift forever alone.
Dirty Secrets: Nothing he would indulge to you.
Introvert or extrovert: An introvert person.
More thinking or feeling: He isn’t much of a feelings person, he likes to think things through.
Tends to be self-centered? Selfish? Selfless? He tends to be a bit self-centered when his family isn’t involved.
Admirable Traits: He has a few admirable traits that people deem acceptable. He is brave and strong, not to mention quick witted and rather intelligent.
Negative Traits: A bit reckless when he hasn’t fully thought things through, and hard headed unwilling to think he is wrong about rather blatant things.
Philosophy Of Life: “Where do I find them.. where do I go..”
Mental Disturbances: Alvarno is a rather calm and collected person. He rarely lashes out or gets angry. In fact he doesn’t truly like it. He is perfectly sane for the moment.
Armaments
Inventory: Alvarno carries very little with him, everything he needs to carry is in the pack he made during the day of departure. It contains a few trinkets in order for him to stay safe and able to explore.
Pocket watch: The pocket watch doesn’t tell time, made by Chronos, it drains parts of his energy so that it tells him how much of his power has been charged up so that he knows when he is able to move to the next time. So that he doesn’t try to move early and kill himself by taking a trip before fully charged.
Compass: This compass has two needles. The small needle points to his amulet, just in case he ever loses it. The larger needle points toward whatever he desires most at the moment he holds it.
Nexus Map: This map wasn’t made to tell him the locations of certain area in a place. This map shows him every place and dimension he has been. It moves showing him places in dimensions or different dimensions. It shows him everything he thinks of and what he wishes to see.
Accessories:Alvarno doesn’t where many accessories he doesn’t see the point in wearing blatant objects, mostly he wears the same clothing that eh left with from his father’s home.
Clothing: Alvarno wears a pair of normal darkened black suit pants. A white collared shirt with a blue blazer on top of it. A loose red tie hanging over the clothing. The cloth around his elbows is folded up slightly for mobility.
Capabilities
Elemental Strengths: Magnetics, Steel, Earth
Elemental Weaknesses: Water
Skills/Abilities: Alvarno has a few abilities that were learned while under the guidance of his father Chronos. They are mostly abilities to gather energy but there is one very important ability that he taught which is;
Absorbtion
None so far.
History
Alvarno was the fourth child to be brought into the Chrono home. Raised along with two others boys to ensure that they would be friends, but they became like brothers. Alvarno has the ability to control particles of the earth around him. It took him the longest to master his prowess on gathering energy. Once he mastered it he started to master the energy in the earth, until finally he was able to not only master the energy gathering, but to also be able to harden the earth after it covered him. Using it as a shield and able to use it as a weapon or a way to hide.When he was sent through the portal he didn’t feel the same flow as the other two, least not until the end, where his entire body was sent into shockwaves, enough to induce comatose if it wasn’t for the fact that the special ability was just for him. While he was in the portal during the shockwaves, his entire body hardened with pain and slight disillusion. Not only that his body seems to be able to magnetize the earth around him.